To compile an LDPL source file, the syntax is as follow:
$ ldpl <ldpl_source_file> [[-i=]<ldpl_source_file>]* [flag]*
The first part of the command,
ldpl runs the LDPL compiler. Then it checks every other part of the command for either files or compiler flags. Compiler flags are preceded by
--, all the remaining tokens are considered to be files to be compiled. Except when importing source files (more on this below), the order of the parameters of the compilation line doesn't really matter.
You can pass the LDPL compiler as many source files as you want and all these files will be compiled into one big executable, respecing the order in which they were passed to the compiler. For example, if you have three scripts
helloWorld.ldpl (that prints "Hello World!" when executed),
byeByeWorld.ldpl (that prints "Bye Bye World!") when executed, and
hiThere.ldpl (that prints "Hi there~" when executed), you could compile all three files into one single executable by running
$ ldpl helloWorld.ldpl byeByeWorld.ldpl hiThere.ldpl
and this would create an executable file called
helloWorld-bin. By default, the name used to save the executable is the name of the first LDPL source code passed to the compiler, minus the extension, plus
When you run
helloWorld-bin, "Hello World! Bye Bye World! Hi there~" will be printed to the screen, respecting the order in which the sources where compiled. If you were to change the order of the sources in the compilation line, the order of execution of the binary file would change as well.
Flags alter the way the compiler works by default. The list of available flags can be found by running
$ ldpl -h.
You can import extensions to your LDPL compilation by using the
-i= flag. Extensions can be imported by passing
.cpp files to this flag. Multiple
-i= can be used to import multiple files. See the Extensions section for more information.
By using the
-r flag you can just transpile the project into C++ and print the C++ representation for that code.
You can set the output file name for the compiled binary with the
-o flag. For example, if in the example above you wanted to name your program "myProgram" instead of "helloWorld-bin", you could compile it with
ldpl main.ldpl -o=myProgram.
On Linux platforms, LDPL builds static binaries by default. If you want to build non-static ones use the
-c flag tells LDPL to accept source code from the standard input.
--version print out version info and release details.
--help print this list of options.
-f flag can be used to add flags to the C++ compilation line. See the Building C++ Extensions section for more information.